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	<title>iBottomFeeder.com</title>
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	<link>http://ibottomfeeder.com</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Fri, 29 Jan 2010 16:37:33 +0000</lastBuildDate>
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		<title>The Flash on The iPad List</title>
		<link>http://ibottomfeeder.com/the-flash-on-the-ipad-list/</link>
		<comments>http://ibottomfeeder.com/the-flash-on-the-ipad-list/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 14:55:26 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[adobe flash]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Flash Platform]]></category>

		<guid isPermaLink="false">http://ibottomfeeder.com/?p=5809</guid>
		<description><![CDATA[A collection of iPad and Flash related posts: I will update the list as I find more useful related resources

Apple&#8217;s iPad a broken link? from the Adobe Flash Platform blog
Adobe:Flash Will run on the iPad.  Even Full Screen at some point
Apple&#8217;s iPad Keeping Flash Away from Your Couch
Adobe Talks iPad Alternative
Adobe whines about missing iPad [...]]]></description>
			<content:encoded><![CDATA[<p>A collection of iPad and Flash related posts: I will update the list as I find more useful related resources</p>
<ol>
<li><strong><a href="http://blogs.adobe.com/flashplatform/2010/01/apples_ipad_--_a_broken_link.html" target="_blank">Apple&#8217;s iPad a broken link?</a></strong> from the Adobe Flash Platform blog</li>
<li><a href="http://www.techcrunch.com/2010/01/27/adobe-flash-ipad/" target="_blank">Adobe:Flash Will run on the iPad.  Even Full Screen at some point</a></li>
<li><a href="http://www.engadget.com/2010/01/27/apples-ipad-keeping-adobe-flash-away-from-your-couch/" target="_blank">Apple&#8217;s iPad Keeping Flash Away from Your Couch</a></li>
<li><a href="http://www.slashgear.com/adobe-talk-ipad-flash-alternatives-2871789/" target="_blank">Adobe Talks iPad Alternative</a></li>
<li><a href="http://mac.blorge.com/2010/01/29/adobe-whinges-about-missing-ipad-flash/" target="_blank">Adobe whines about missing iPad Flash</a></li>
<li><a href="http://www.pcworld.com/article/188135/will_we_ever_see_flash_on_the_ipad_probably_not.html" target="_blank">Will We Ever See Flash on the iPad? Probably Not</a></li>
<li><a href="http://www.pcworld.com/businesscenter/article/188061/six_reasons_you_want_an_ipad_six_reasons_you_dont.html" target="_blank">6 Reasons You Want the iPad.  6 Reasons You Don&#8217;t</a> from PC World doesn&#8217;t mention the absence of Flash but it inevitably comes up with passionate responses on both sides.</li>
<li><a href="http://www.iphonedownloadblog.com/2010/01/29/ipad-sucks/">16 Reasons the iPad Sucks</a> from the iPhone Download Blog</li>
<li><a href="http://www.fastcompany.com/blog/kit-eaton/technomix/adobe-ipads-missing-flash-limits-users-web-surfing" target="_blank">Adobe on Steve Jobs Flash Foulup at Apple&#8217;s Presentation iPad Limits User Surfing The Web</a></li>
<li><a href="http://corlan.org/2010/01/29/open-screen-project-ipad-and-buzzwords/" target="_blank">Open Screen Project iPad and Buzzwords</a></li>
</ol>
<p>Speaking of iPad Alternatives.  We&#8217;re also keeping an eye on Unity on the iPad and when the <a href="http://infiniteunity3d.com/unity-and-the-ipad-what-do-we-know-so-far/" target="_blank">Unity iPad SDK</a> will be available.</p>
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		<title>8bitFeed Will Goldstone Interview (intro)</title>
		<link>http://ibottomfeeder.com/8bitfeed-goldstone-intro/</link>
		<comments>http://ibottomfeeder.com/8bitfeed-goldstone-intro/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 04:23:18 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[Casual games]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[england]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[uk]]></category>
		<category><![CDATA[unity]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/?p=5795</guid>
		<description><![CDATA[
Will Goldstone is a&#160;multi-talented individual from Bournemouth, Dorset UK whose recently put on&#160;a&#160;author hat to&#160;release the&#160;book Unity Game Development Essentials
. I’ve asked Will to&#160;come on&#160;8bitFeed™ to&#160;help explain what Unity 3D is and&#160;why those whom are interested in&#160;either working in&#160;the&#160;video game industry for&#160;themselves or&#160;a&#160;corporation should take note. In&#160;addition to&#160;his recently published book, he is deeply involved [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="440" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/N_nsUXMNQ28&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="440" height="340" src="http://www.youtube.com/v/N_nsUXMNQ28&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Will Goldstone is a&nbsp;<nobr>multi-talented</nobr> individual from Bournemouth, Dorset UK whose recently put on&nbsp;a&nbsp;author hat to&nbsp;release the&nbsp;book <a href="http://www.amazon.com/gp/product/184719818X?ie=UTF8&#038;tag=diamondtearz-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=184719818X">Unity Game Development Essentials</a><img src="http://www.assoc-amazon.com/e/ir?t=diamondtearz-20&#038;l=as2&#038;o=1&#038;a=184719818X" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /><br />
. I’ve asked Will to&nbsp;come on&nbsp;8bitFeed™ to&nbsp;help explain what Unity 3D is and&nbsp;why those whom are interested in&nbsp;either working in&nbsp;the&nbsp;video game industry for&nbsp;themselves or&nbsp;a&nbsp;corporation should take note. In&nbsp;addition to&nbsp;his recently published book, he is deeply involved with helping to&nbsp;educate others. He has uploaded and&nbsp;gathered great video tutorials via Learn Me Silly &amp; Learn Unity 3D, in&nbsp;addition to&nbsp;instructing the&nbsp;future talent of&nbsp;students whom are at&nbsp;Bournemouth University. Regardless of&nbsp;your technical proficiency, if you’re interested in&nbsp;the&nbsp;game market download Unity 3D (it’s Free), and&nbsp;take advantage of&nbsp;all the&nbsp;available resources.</p>
<pre><em><strong><em><strong>via <a title="Will Goldstone Interview | 8bitFeed.com" href="http://8bitfeed.com/2009/11/will-goldstone-interview/" target="_blank">8bitFeed.com</a>
<iframe src="http://rcm.amazon.com/e/cm?t=diamondtearz-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=184719818X&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=000000&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe>
</strong></em></strong></em></pre>
]]></content:encoded>
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		<title>Jake Behrens – Interview</title>
		<link>http://ibottomfeeder.com/jake-behrens-interview/</link>
		<comments>http://ibottomfeeder.com/jake-behrens-interview/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 06:04:25 +0000</pubDate>
		<dc:creator>whoisvince</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[colab]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[obj-c]]></category>
		<category><![CDATA[objc]]></category>
		<category><![CDATA[objective C]]></category>
		<category><![CDATA[oklahoma]]></category>
		<category><![CDATA[present]]></category>
		<category><![CDATA[presentations]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/?p=5748</guid>
		<description><![CDATA[
Jake Behrens is a developer in Oklahoma City, OK whose recently been attacking the iPhone market app market. I&#8217;ve asked Jake to come on 8bitFeed™ to help share his story for those thinking about jumping into the pool of iPhone development. To date he has released 4 separate iPhone apps produced for his clients &#38; [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="495" height="309" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/hLFygavbKwA%2Em4v" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="495" height="309" src="http://blip.tv/play/hLFygavbKwA%2Em4v" allowfullscreen="true"></embed></object></p>
<p>Jake Behrens is a developer in Oklahoma City, OK whose recently been attacking the iPhone market app market. I&#8217;ve asked Jake to come on 8bitFeed™ to help share his story for those thinking about jumping into the pool of iPhone development. To date he has released 4 separate iPhone apps produced for his clients &amp; himself. In addition to his steady stream of apps, he also sheds light on how you can begin speaking at one of the plethora of conferences if you have the desire to give back. Overall Jake does a great job at explaining where he thinks you should begin, or if your already involved, what are some other great tools out there for you to use.</p>
<pre><em><strong>via <a title="Jake Behrens Interview | 8bitFeed.com" href="http://8bitfeed.com/2009/11/jake-behrens-interview/" target="_blank">8bitFeed.com</a></strong></em></pre>
]]></content:encoded>
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		<title>Joseph Burchett Interview</title>
		<link>http://ibottomfeeder.com/joseph-burchett-interview/</link>
		<comments>http://ibottomfeeder.com/joseph-burchett-interview/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 04:27:35 +0000</pubDate>
		<dc:creator>whoisvince</dc:creator>
				<category><![CDATA[Casual games]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[roi]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[unity 3d]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/?p=5757</guid>
		<description><![CDATA[
Joseph Burchett is a great Software Engineer in the Sacramento, California area who&#8217;s been focused on Adobe&#8217;s Flash &#38; Flex framework. He is here to share his knowledge for those wanting to gather information about getting into the game developer market. Regardless if your interested in creating either casual games, or are more interested in [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="496" height="314" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/hLFygaTlYgA%2Em4v" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="496" height="314" src="http://blip.tv/play/hLFygaTlYgA%2Em4v" allowfullscreen="true"></embed></object></p>
<p><em><strong>Joseph Burchett</strong></em> is a great Software Engineer in the Sacramento, California area who&#8217;s been focused on Adobe&#8217;s Flash &amp; Flex framework. He is here to share his knowledge for those wanting to gather information about getting into the game developer market. Regardless if your interested in creating either casual games, or are more interested in being apart of a larger team and company like Electronic Arts, you need to start somewhere. Joseph does a great job at explaining where he thinks you should begin, or if your already involved, what are some other great tools out there for you to use.</p>
<pre><em><strong>via <a title="Joseph Burchett Interview | 8bitFeed.com" href="http://8bitfeed.com/2009/10/joseph-burchett-interview/" target="_blank">8bitFeed.com</a></strong></em></pre>
]]></content:encoded>
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		<title>Unity iPhone 1.5 is out!  Boooyah!</title>
		<link>http://ibottomfeeder.com/unity-iphone-15-boooyah/</link>
		<comments>http://ibottomfeeder.com/unity-iphone-15-boooyah/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 13:19:02 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[unity iphone 1.5]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/?p=5063</guid>
		<description><![CDATA[I&#160;woke up this morning wondering how much longer it would be until Unity iPhone 1.1 landed later this week.&#160; Tom Higgins, had mentioned an&#160;update this week but was mum about the&#160;version number.&#160; When I&#160;woke up this morning and&#160;checked the&#160;news I&#160;was confused by the&#160;newswire talk of&#160;Unity 1.5 release.&#160; At&#160;first I&#160;thought it was an&#160;update to&#160;the&#160;iPhone pro version [...]]]></description>
			<content:encoded><![CDATA[<p>I&nbsp;woke up this morning wondering how much longer it would be until Unity iPhone 1.1 landed later this week.&nbsp; Tom Higgins, had mentioned an&nbsp;update this week but was mum about the&nbsp;version number.&nbsp; When I&nbsp;woke up this morning and&nbsp;checked the&nbsp;news I&nbsp;was confused by the&nbsp;newswire talk of&nbsp;Unity 1.5 release.&nbsp; At&nbsp;first I&nbsp;thought it was an&nbsp;update to&nbsp;the&nbsp;iPhone pro version and&nbsp;kinda shrugged it off.&nbsp; By this morning the&nbsp;message had gotten louder and&nbsp;was clear- <a href="http://blogs.unity3d.com/2009/08/25/unity-iphone-1-5-released/">Unity iPhone 1.5 is out </a>and&nbsp;it&#8217;s got goodies for&nbsp;days.&nbsp;</p>
<p>You can read about <a href="http://unity3d.com/unity/whats-new/iphone-1.5">what&#8217;s new in&nbsp;Unity iPhone 1.5</a> on&nbsp;the&nbsp;Unity Technologies blogs.&nbsp; Hilights that caught my&nbsp;eye are as&nbsp;follows.</p>
<ol>
<li>Up to&nbsp;3X faster than 1.03.&nbsp; Though 1.03 was just a&nbsp;security update,1.02 it&#8217;s predesescor also provided a&nbsp;boost in&nbsp;performance.</li>
<li>Full Native Objective C and&nbsp;C++ access- I&nbsp;need to&nbsp;dig deeper into this to&nbsp;fully grasp what power they have unleashed.</li>
<li>Full Keyboard control and&nbsp;video scripting</li>
<li>GPS access- I&#8217;m thinking Augmented Reality subway Apps in&nbsp;virtual worlds!</li>
<li>The&nbsp;docs have been improved- The&nbsp;Penelope tutorial and&nbsp;over 100 pages of&nbsp;<nobr>iPhone-specific</nobr> documentation!</li>
<li>Standard iPhone Assets Package</li>
<li>Better XCode Integration- Ya&#8217;ll must&#8217;ve heard me whining way over there.</li>
</ol>
<p>Like I&nbsp;said, there&#8217;s much more listed at&nbsp;the<a href="http://unity3d.com/unity/whats-new/iphone-1.5"> Unity Technologies blog</a>.&nbsp; Join the&nbsp;discussion at&nbsp;the&nbsp;<a href="http://forum.unity3d.com/viewtopic.php?p=193643">Unity iPhone Developer forum</a> and&nbsp;check <a href="http://news.infiniteunity3d.com">http://news.infiniteUnity3D.com </a>for&nbsp;more news.</p>
<p>And&nbsp;you thought this bad boy was the&nbsp;most popular game engine before the&nbsp;possibilities are now infinite!&nbsp; Speaking of&nbsp;Infinite and&nbsp;Unity3D&#8230; wait for&nbsp;it&#8230; Submit your latest info and&nbsp;your showoffs to&nbsp;<a href="http://news.infiniteunity3d.com">http://news.infiniteunity3d.com</a>&nbsp; so that the&nbsp;community can hear about it, provide you feedback and&nbsp; vote it up and&nbsp;send droves of&nbsp;traffic to&nbsp;your blog!&nbsp;</p>
<p>Also stop bu the&nbsp;Infinite Unity iPhone Tutorials and&nbsp;Tips&#8230;after you&#8217;ve read the&nbsp;new and&nbsp;improved documentation that the&nbsp;team at&nbsp;UT has put together.</p>
<p>Check the&nbsp;response on&nbsp;the&nbsp;web:</p>
<ol>
<li><a href="http://www.gamesindustry.biz/articles/unity-1-5-for-iphone-newly-released-version-1-5-promises-up-to-three-times-the-performance">Unity 1.5 for&nbsp;iPhone</a>- Press Release</li>
<li><a href="http://www.develop-online.net/news/32690/Unity-launches-iPhone-focused-engine">Unity Revamps iPhone engine</a></li>
<li><a href="http://www.pocketgamer.biz/r/PG.Biz/Unity3D+iPhone/news.asp?c=15141">Get a&nbsp;Threefold performance boost with Unity iPhone 1.5</a> -PocketGamer</li>
<li><a href="http://www.macsimumnews.com/index.php/archive/unity_1.5_adds_full_support_for_iphone_3gs/">&nbsp;Unity 1.5 Adds Full support for&nbsp;iPhone 3GS</a> -Macsimus News</li>
<li><a href="http://www.mobile-ent.biz/news/34119/Unity-iPhone-development-platform-hits-v15">Unity iPhone Development Platform hits 1.5&nbsp; </a>Mobile Entertainment</li>
<li><a href="http://www.macworld.com/weblogs/iphonecentral.html">Unity game engine for&nbsp;iPhone offers 3x performance boost</a> -iPhone Central</li>
<li><a href="http://www.gamersdailynews.com/story-13076-New-Software-Aims-To-Boost-iPhone-Games-Further.html">New Software Aims to&nbsp;push the&nbsp;iPhone Further </a></li>
</ol>
]]></content:encoded>
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		<title>SGN iPhone Dog Fighter- 6weeks $1 Million &#8211; Any questions?</title>
		<link>http://ibottomfeeder.com/sgn-iphone-dog-fighter-million/</link>
		<comments>http://ibottomfeeder.com/sgn-iphone-dog-fighter-million/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 15:50:23 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/?p=4867</guid>
		<description><![CDATA[SGN Launched the&#160;Jet / Dogfighting game to&#160;the&#160;app Store in&#160;early june.  They&#8217;ve sold a&#160;$1 million in&#160;6 weeks.

Read that this morning- it posted to&#160;TechCrunch last week.   The&#160;initial responses to&#160;the&#160;game were positive during the&#160;pre-release test drives of&#160;Dog Fight  by Techcrunch and&#160;continues to&#160;enjoy rave reviews.  Despite the&#160;$60,000 in&#160;daily sales this game is not the&#160;top [...]]]></description>
			<content:encoded><![CDATA[<p>SGN Launched the&nbsp;Jet / Dogfighting game to&nbsp;the&nbsp;app Store in&nbsp;early june.  They&#8217;ve sold a&nbsp;$1 million in&nbsp;6 weeks.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/G3ujM5O0Oio&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/G3ujM5O0Oio&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Read that this morning- it posted to&nbsp;<a href="http://www.techcrunch.com/2009/07/24/another-killer-data-point-for-iphone-apps-fast-pulls-in-1-million-in-six-weeks/">TechCrunch last week</a>.   The&nbsp;initial responses to&nbsp;the&nbsp;game were positive during the&nbsp;<a href="http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/">pre-release test drives of&nbsp;Dog Fight </a> by Techcrunch and&nbsp;continues to&nbsp;enjoy rave reviews.  Despite the&nbsp;$60,000 in&nbsp;daily sales this game is not the&nbsp;top earner in&nbsp;the&nbsp;appstore!</p>
<p>Stop by the&nbsp;<a href="http://www.sgn.com/">Social Gaming Network</a> to&nbsp;read more about FAST and&nbsp;check out some of&nbsp;their other titles.</p>
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		<title>Radial 50 for iPhone</title>
		<link>http://ibottomfeeder.com/radial-50-for-iphone/</link>
		<comments>http://ibottomfeeder.com/radial-50-for-iphone/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 00:09:57 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[radial 50]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/radial-50-for-iphone/</guid>
		<description><![CDATA[I enjoyed playing radial 50( http://radial50.com/ ) for the iPhone.  Clean interface and since I like rubbing the screen anyway it was a good excuse to do so.  It&#8217;s Brick-Breaker with new twist.  Wow that was an awful pun.  By sliding your finger up and down on the screen you move the [...]]]></description>
			<content:encoded><![CDATA[<p>I enjoyed playing radial 50( <a href="http://radial50.com">http://radial50.com/</a> ) for the iPhone.  Clean interface and since I like rubbing the screen anyway it was a good excuse to do so.  It&#8217;s Brick-Breaker with new twist.  Wow that was an awful pun.  By sliding your finger up and down on the screen you move the uhhh&#8230;puck around the perimeter of the circle knocking blocks out.  It&#8217;s a bit hypnotic and that&#8217;s part of the fun!  About to hand it off to MJ to keep him busy for at least an hour!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://widgets.vodpod.com/w/video_embed/Groupvideo.2919531" /><param name="wmode" value="transparent" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://widgets.vodpod.com/w/video_embed/Groupvideo.2919531" wmode="transparent"></embed></object></p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=318873570&amp;mt=8"><img class="alignright size-full wp-image-4633" title="videoright" src="http://diamondtearz.org/wp-content/uploads/2009/07/videoright.jpg" alt="videoright" width="283" height="266" /></a></p>
]]></content:encoded>
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		<title>Bedeviled- Diabolical and Addictive</title>
		<link>http://ibottomfeeder.com/bedeviled/</link>
		<comments>http://ibottomfeeder.com/bedeviled/#comments</comments>
		<pubDate>Sat, 04 Jul 2009 04:58:30 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[bedeviled]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/bedeviled/</guid>
		<description><![CDATA[
When I first played Bedeviled I had no idea what I was doing&#8230;because &#8220;it fails to follow directions and it loses at the game&#8221;.  Luckily I do watch videos and I picked up the video above.  This explained why the ball that was moving across the screen appeared to be teleporting.  Big bright light over [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="&amp;rel=0&amp;border=0&amp;" /><param name="src" value="http://widgets.vodpod.com/w/video_embed/Groupvideo.2874747" /><param name="wmode" value="transparent" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://widgets.vodpod.com/w/video_embed/Groupvideo.2874747" wmode="transparent" flashvars="&amp;rel=0&amp;border=0&amp;"></embed></object></p>
<p>When I first played Bedeviled I had no idea what I was doing&#8230;because &#8220;it fails to follow directions and it loses at the game&#8221;.  Luckily I do watch videos and I picked up the video above.  This explained why the ball that was moving across the screen appeared to be teleporting.  Big bright light over geek&#8217;s head- Oh&#8230;.  The goal of the game is to slide the squares around so that the ball is NOT teleporting but moving from block to block in the normal fashion in the grid.  With that realization went 2 days of my weekend.  I then handed it off to my wife.  I guess watching my wife play a game while she gives me the Heisman every time I lean forward thinking I&#8217;m reaching for the iPod Touch kinda counts as quality time. Kinda&#8230;  Stop by the AppStore to check it out.  Stop by the <a href="http://www.moshplant.com/bedeviled/">Bedeviled homesite</a></p>
<p><a href="http://www.pocketgamer.co.uk/social/viewtopic.php?f=29&amp;t=88573">Check here for mention of Bedeviled on PocketGamer</a></p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=320925255&amp;mt=8"><img class="alignright size-full wp-image-4642" title="appstore" src="http://diamondtearz.org/wp-content/uploads/2009/07/appstore.png" alt="appstore" width="233" height="85" /></a></p>
]]></content:encoded>
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		<item>
		<title>Free iPhone Appstore Redeem codes for On The Oche Darts</title>
		<link>http://ibottomfeeder.com/free-iphone-appstore-redeem-codes-for-on-the-oche-darts/</link>
		<comments>http://ibottomfeeder.com/free-iphone-appstore-redeem-codes-for-on-the-oche-darts/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 20:28:53 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[on the Oche]]></category>
		<category><![CDATA[unity3d zero to hero]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/free-iphone-appstore-redeem-codes-for-on-the-oche-darts/</guid>
		<description><![CDATA[Unity3D Zero To Hero is temporarily giving out free redeem codes for his iPhone App On The Oche Darts Game.&#160; Please Go here for details.&#160; We all know how important the initial inertia is to the survival of your iPhone game and many of you have iPhone Apps in the pipeline to release soon.&#160; Please [...]]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://marraboy.blogspot.com/2009/06/free-app-redeem-codes-for-on-oche-darts.html">Unity3D Zero To Hero</a> is temporarily giving out free redeem codes for his iPhone App <a target="_blank" href="http://www.ontheoche.com/">On The Oche Darts Game</a>.&nbsp; <a target="_blank" href="http://marraboy.blogspot.com/2009/06/free-app-redeem-codes-for-on-oche-darts.html">Please Go here for details.&nbsp;</a> We all know how important the initial inertia is to the survival of your iPhone game and many of you have iPhone Apps in the pipeline to release soon.&nbsp; Please support your community and provide some honest feedback at the store.</p>
<p><span style="font-family: 'sans-serif';"></span></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Blackberry to iPhone Migration</title>
		<link>http://ibottomfeeder.com/blackberry-to-iphone-migration/</link>
		<comments>http://ibottomfeeder.com/blackberry-to-iphone-migration/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 15:18:42 +0000</pubDate>
		<dc:creator>iBottomFeeder</dc:creator>
				<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://diamondtearz.org/blackberry-to-iphone-migration/</guid>
		<description><![CDATA[Would you dump your Blackberry for an iPhone?&#160; According to a crowdscience survey 4/10 people would!&#160; Four out of ten Blackberry users are tempted to switch to an iPhone while iPhone users are fanatically loyal to the device.
]]></description>
			<content:encoded><![CDATA[<p>Would you dump your Blackberry for an iPhone?&nbsp; According to a crowdscience survey 4/10 people would!&nbsp;<a target="_blank" href="http://www.tgdaily.com/content/view/42958/145/"> Four out of ten Blackberry users are tempted to switch to an iPhone while iPhone users are fanatically loyal to the device.</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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